struct *xxx_class;
EXPORT_SYMBOL(xxx_class);
static void __exit cleanup_xxx(void)
{
...
class_destroy(xxx_class);
}
static int __init init_xxx(void)
{
...
xxx_class = class_create(THIS_MODULE, "xxx");
if (IS_ERR(sound_class))
return PTR_ERR(sound_class);
return 0;
}