static void backlight_class_release(struct class_device *dev)
{
struct backlight_device *bd = to_backlight_device(dev);
kfree(bd);
}
static struct class backlight_class = {
.name = "backlight",
.release = backlight_class_release,
};
static int __init backlight_class_init(void)
{
return class_register(&backlight_class);
}